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Gameplay Brainstorming #2

Now that I had finally decided on a concept, it was time to figure out how to execute my concept. This week’s lecture helped immensely as a starting point for me to figure out how and where to begin since this is my first time creating anything of this level on my own.

I took Grant’s process and customized it, listing category by category everything that I want my prototype to include. I’m still worried about actually implementing each of these categories, but I feel much more relieved now that they’re written down!


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